Once thought of as merely gimmicks, 3D program interfaces are starting to be taken more seriously. This is mainly thanks to GPUs becoming more prevalent in today's hardware (the iPhone has certainly benefited) and advancements in programs, like Adobe Flash 10, which now make it possible to access 3D hardware acceleration from inside a web browser. While that isn't anything new as such (we've been able to use 3D inside web browsers for a few years now), the market penetration of Flash, compared to plugins dedicated to 3D rendering, is enormous (statistics currently showing 97% of all PCs). With this much focus, it's clear that we'll be seeing a lot more invention and research when it comes to finding 3D interfaces which are actually practical and make for an improved work flow. Something creating a lot of buzz is the 3D Wall Pro movie library, created inside Flash with Papervision.
I leave you with some videos of things to come.
How can I not include that Microsoft Table here. ;]
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