Jul/18
2008

Once again, a demonstration of some previous experimentation, this time with Unity 3D.

After Adobe released the update to Director MX a lot of us were upset with the lack of any update to the 3D engine. We were expecting support for DX9 shaders and the like yet all we got was a more efficient rendering engine. Any content we created inside it still looked as though it was running on DX7. It was from all the arguing on the forums that talk of Unity 3D caught my ear and so I investigated it.

Long story short, I was very impressed and in the days that followed I bought a mac mini and downloaded the trial version of the authoring environment. Just to clarify, Unity 3D content can only be created on a mac currently (edit: the Unity authoring environment is now available on windows, as of version 2.5) but it can be made to be viewable on windows machines as well. I did some terrain painting, shader scripting and imported a bit of geometry to create a small world, one of grass mountains and sky. This took about a day to do, that's how easy Unity is to pick up. If I were to do this in Director I'd have been slaving away for god knows how long (using at least three other apps) and it still wouldn't look anywhere near as good.

Click here for the annotated version

If you're willing to install the plugin, you can find the 'playable' demo here.

11 comments »
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11 comments
Comment from: Dakta [Visitor] · http://www.syel-group.com
Unity 3D can be run on Windows, but only with the purchase of Pro.
07/20/08 @ 04:04
Comment from: Andrew Marunchak [Member] Email
Unity is only available on the mac. Content can be made viewable on windows but only with the pro version. The authoring environment itself cannot be run in windows.
07/20/08 @ 13:11
Comment from: andre [Visitor]
What is the music playing in the video?
08/02/08 @ 01:19
Comment from: Andrew Marunchak [Member] Email
It's called "Spring Awakening", it's a demo piece from the Kontakt music synthesizer. You can download it from:

http://tinyurl.com/5nkb8n
08/02/08 @ 11:50
Comment from: aburdeti [Visitor]
Thank you! nice landscape by the way.
08/02/08 @ 15:11
Comment from: laurent [Visitor] · http://www.previs.org
crank the sun to intensity 3 so it matches the contrast of your clouds
you can also use projectors to simulate clouds shadows (although this won't affect the brightness of your grass)
08/03/08 @ 03:15
Comment from: Andrew Marunchak [Member] Email
This was just a small project, I could go much further and add glow to the brighter areas of the sky box but I'm working on a different scene now. :)

Good points though.
08/03/08 @ 12:25
Comment from: tgraupmann [Visitor] · http://unity3d.com
Unity 2.5 can be authored on Windows and Mac
04/12/09 @ 01:16
Comment from: Andrew Marunchak [Member] Email
As of version 2.5, unity runs on windows as well. :]
05/05/09 @ 14:17
Comment from: Peter [Visitor]
Am sure your very impressed, but you have only used 5% of Unity 3D, and thats with the default assets already on the application, too impress, please build something in maya or 3d studio with some jazz, and add atmosphere, plot and content, not just a wall, pane of glass in a field.
02/03/10 @ 22:13
Comment from: Andrew Marunchak [Member] Email
Hello Peter, thanks for your message. You're obviously new to Unity 3D, this article is from a while ago. I've written a few tutorials since then and made some multi user environments. If you need any help with the engine just read some of my more current blog entries and I'm sure you'll find something to inspire yourself with.

Thanks for posting!
02/04/10 @ 10:15
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